Game



GAME

Filed Feb. 19, 1951 2 Sheets-Sheet l gwuenlfoz HIE/501M562,

cuwm s Au 15, 1933. H. J. FERNANDEZ GAME Filed Feb. 19, 1931 2 Sheets-Sheet 2 guano H201 ernandez;

Patented Aug. 15, 1933 UNITED STATES PATENT VOFFECE 2 Claims.

The present invention relates to a game, and more particularly to a court game.

The principal object of my invention is to provide a game which can be played by persons of all ages and the playing of which can be so timed that it will be strenuous or as mild as the play ers may desire.

Another object of the invention is to provide a game which may be played by a variable number of players, preferably from two to six, and which may be played under various scoring arrangements.

A st..l urther object of the invention is to provide a go as which may be played on any level plot of a desirable size and in which the elements used in playing practically unbreakable, makthe gam e much less expensive than other popular games, for le, tennis and golf.

Anothe importantobject is to provide a game which involves excellent exercise, quiokens the eyes of the players and gives poise, but which is so played that it involves a minimum possibility of bodily injury to the players. 3

Other objects and advantages of the invention will appear from the following specificationand accompanying drawings:

In the drawings,

s a perspective View showing the playing co and illustrative manner-of playing my game;

2 is a side elevation of a playing piece which is thrown, tossed or rolled in the playing of my game;

3 is a side elevation of the hand playing piece used by the players, and

Fig. i is a side elevation of one of the markers used on the court on which the game is'played.

Fig. 5 a detail view, partly in section, showing the form of point preferably used on the hand playing piece shown in Fig. 3.

Fig. 1 illustrates the general method of playing the game and the court on which it is played. The court is preferably laid out on ground one hundred and twenty feet in length and thirty feet in breadth and with these dimensions the inner court, indicate by numeral 8, is rectangular and is sixty feet in length and thirty feet in width and has markers or guide posts 9 at each i of its four corners to indicate the side lines 14 and end lines 10. At each end of the inner court there provided a space 1.2 of the same brea th as the inner court and about thirty feet deep, the ends of which are marked or indicated by penalty lines 13.

In the center of each of the end lines 10 of the inner court are tossers boxes 11, each about one foot square. V

i The implements used in playing the game are disks 6 andsticks or booms 7. Each disk 6 is round and has teeth 17 about its periphery, the teeth serving to give the disk a slight jumping motion when it rolls along the ground. The disk is preferably about eight and a half inches in diameter, the diameter of the base line or circle of the teeth then being seven and three-sixteenths inches. A disk of this size has twenty-six teeth, spaced about one inch apart. I find that the disk is best made about one-eighth of an inch .in thickness, and it is preferably made of metal, although rubber or fiber may be used. Its weight varies from live to twenty ounces according to the material of which it is made. Nine holes or apertures are generally provided in the disk, there being one central hole 20, known as the triole, about one and one-quarter inches in diameter, and eight adjacent the rim of the disk, the outer edges of these eight holes preferably be ing spacedinwardly about one-fourth ofan inch from the base line of the teeth on the disk. These eight holes areof two sizes, the holes of the two different sizes being respectively staggered .in arrangement, as shown in Fig. 2, the four larger holes 18, the onolesbeing about two inches diameter, and the four smaller holes, the twoles (19), being about one and a half inches in diameter.

The boom or stick used in playing the game is preferably made of wood and is about three feet long. The boom is about seven-eighths of an inch in diameter and has an enlarged handle 15 at one end thereof, the opposite end 15 having a tapered point about three inches long. The point 15 is not a sharpened point, the end of the boom merely being tapered down to an oval point about three-eighths of an inch in diameter, as shown. The point 15 may be protected by a rubber or metal tip, 15a, as shown in Fig. 5, or it .may be tipped with some other durable material.

A shoulder may be provided on the interior of the tip 15a, as shown, whereby it may be held in position on the point 15.

The guide posts 9, used to bound the corners of the inner court, are round, and I find that it is'very convenient to have the guide posts made three feet in length and divided into one foot lengths by marking lines 21, as shown in Fig. 4'. By using guide posts of this length and with these markings thereon, a court of the proper size may be readily marked oil without the use of measuring tapes or the like.

In playing the game forwhich my court and playing pieces are particularly designed, one or more disks 6 may be used, but in any event each player is provided with a boom '7. In the manner of playing the game illustrated in Fig. 1, two disks 6 are used. To start a game, each player stands at one end of the inner court 8 with one foot in the tossers box 11 at that end of the court. Each player has a disk 6 in one hand and grasps the handle of his boom '7 in the other hand. The players simultaneously throw or toss the disks 6 toward their opponents in such a manner that the disks will roll along the ground toward the opponent. As soon as the disks have been thrown or tossed the players endeavor to score by offering thrusting at the approaching disks with their booms, while the disks are rolling on the ground. Players may offer at the disk as many times as possible in an effort to project the boom into one of the apertures in the disk and thus score in accordance with the rules of the game hereafter explained. However, in order to score, the player toward whom the disk is rolling, the receiver, must project his boom through one of the apertures in-the disk while the disk is still rolling. No score is made after the disk ceases to roll and falls upon the ground. If the disk is thrown or tossed so badly that it goes out of bounds before the receiver offers at it, the tosser is penalized, and if the disk is thrown or tossed with such force that it crosses the penalty line 13 without the receiver having offered at it, the tosser' is penalized. The tosser is also penalized if he throws or tosses the disk without having one foot in the tossersbox 11.

As soon as a player has thrown or tossed the disk he may move out of the tossers box and may move about the inner court or in the space between the end lines 10 and the penalty line 13. Any number of'. persons from two to six may play the game, but the players who do not act as tossers must stand on or behind the tossers line and not within the inner. court. Thus, if three persons play, one against two, one of the two players on the side having two players must stand on or behind the tossers box or'end line 10. When four persons play, the sides are divided evenly and one of the players on each side stands on or behind the tossers line lO. Five persons may play, two on one side and three on the other, and. on the side having two players, one of the players will standon or behind the tossers line, while on the opposite side one player' will stand on each side of the tosser and on or behind the tossers line. When six persons play, three on each side, one player will stand on each side of the tossers and on or behind the tossers lines.

If two or more persons are playing on each side and two or more receivers project their booms into the apertures of the same disk, the total score will count.

Three principal types of games may be played on the court and with the playing pieces of my invention. First, a game may be played for an agreed number of scores; second, a game may be played in which the players with the lowest scores are eliminated at stated intervals; and third, a game may be played for an agreed number of tosses, the one having the greatest number of scores at the end of the game winning.

If a player who has not as yet scored is penalized, his score is minus or in the hole. Otherwise, penalties are deducted from a players score.

The manner of scoring on the disk is as follows: When the boom is inserted or projected into the largest holes 18, the'onoles, the receiver makes one score or point. When the receiver projects the boom into the medium sized holes 19, the twoles, it counts two scores or points. When the boom is inserted or projected into the smallest hole 20, the triole, the receiver makes three scores or points.

I claim:

1. A game element comprising a disk having a series of projections upon its periphery upon which it may be rolled upon a playing surface, the disk being provided with an aperture by which it maybe caught, said projections extending such distance from the circumference of the disk and being so spaced from each other as to produce vertical or undulating movement of the apertured portion of the disk when it is rolled.

2. A game element comprising a substantially circular disk having teeth upon its periphery upon which it may be rolled upon a playing surface, the disk'being provided with a plurality of target apertures by which it may be caught while rolling, said teeth extending outwardly such distance and being so spaced from'each other as to produce vertical or undulating motion of the target apertures of the disk when the disk is rolled.

HARRY J. FERNANDEZ. 

